Then, in Dark Souls 3 's Ringed City DLC , the player travels forward in time to the end of the world, encountering a kind-hearted knight named Lapp: an amnesiac Patches who enlists the player's help in recovering his memories. After regaining his old personality, Patches kicks the player off a cliff one last time - not to trap or kill them, but to guide them towards the exit of the catacombs they're in. It's a touching farewell gesture from an oddly heroic character who survived the entire Dark Souls series from beginning to end and a character Miyazaki ultimately portrayed as having perseverance equal to that of players who manage to beat FromSoftware's Soulsborne games.
A Chicago-based Writer, Author and freelance translator. Looking to prep his readers for the next renaissance or apocalypse, whichever comes first. Write and publishes web fiction under the pseudonym Aldo Salt on Inkshares. By Coleman Gailloreto Published Dec 05, Share Share Tweet Email 0. The bodies of those who occupy nightmares can certainly be left behind, as we see from the mummified remains of the School of Mensis. The pursuit and interest in Nightmares may be what the School of Mensis was focused on.
As if the spirit of Byrgenwerth lives on within you! The School grew out of Byrgenwerth, we can see this from the attire of Micolash. It is unclear whether the actions of the School are what led to the Lecture Theater becoming adrift in the Nightmare, but it is a logical leap that preliminary attempts at trying to facilitate contact with the Great Ones dragged the entire lecture theater into the dreamlands.
This is where we get to Patches. Patches is almost certainly a scholar from Byrgenwerth and perhaps a member of the School of Mensis.
Because of this, he must fit into the events we know about. But all the others have long since gone insane. Patches, despite being exposed to enough of the world's mysteries to be transformed into a monster, has still retained his sanity and is still continuing with his research. What this means is, of course, ambiguous but there are some clues as to why Patches is a spider.
If we examine the Amygdala Great One's we can see that they have 8 arms and 2 legs. Also, their heads are very spider-like in that they have many eyes closely grouped together. The other 'spider-men' known as Nightmare Apostles that we encounter in the Nightmare of Mensis resemble Patches.
Some still have human heads, and also wear the same necklace as Patches, while others have completed the transformation into a spider and do not wear necklaces. Their presence in the Nightmare of Mensis associates them with the School of Mensis, which was based out of Yarhar'gul.
Within Yarhar'gul there are many Amygdala clinging to the walls. We also know that the presence of a Great One can cause humans to undergo physical changes, often manifesting physical characteristics similar to a Great One.
This is shown in the Fishing Hamlet with the villagers there and with the Moon Presence or 'Paleblood', which when beckoned closer transforms the citizens of Yharnam into beasts.
When Patches dies, he will drop a Great Ones Wisdom, the wisdom only given to those who have had direct contact with a Great One. With all of this evidence, and considering what we know about Patches' contact with Amygdala, it seems very likely that his transformation into a spider is due to his interaction with Amygdala Great Ones, and this accounts for the Nightmare Apostles as well.
In the case of the Nightmare Apostles, despite some of them retaining their human heads, none of them save Patches have retained their sanity. It's possible that Patches, or one of his Nightmare Apostle colleagues was the one to discover the Amygdala Great Ones. We know that with enough insight these Great Ones can be seen. The symbol for insight is an eye, and it represents eyes in a hunter's head. We also know that Willem believed that lining his brain with eyes would allow him to elevate his being and thoughts to those of a Great One.
By putting these facts together it is clear that the scholars believed in the use of eyes and that this would likely have facilitated contact with the Amygdala Great Ones. Patches worships Amygdala as his god. Perhaps to further his research, as is mentioned by Miyazaki, or perhaps as a means of worship, Patches offers sacrifices to Amygdala.
From Patches' dialogue it is implied that the sacrifices Amygdala seeks are hunters. Amygdala might seek hunters because they contain the blood echoes of the Great Ones, though we are never told this directly nor given a reason behind it. It may be that Patches will trick you as a means of survival. The player will first encounter Patches in any of the Yharnam residences after entering the Forbidden Woods. This Church is located at the entrance to the Unseen Village of Yarhar'gul and contains an Amygdala Great One who will transport you to the Lecture Theater a different plane of existence when the player looks into his eyes.
The Player can then meet Patches in this Lecture Theater and talk to him through a closed door he hides behind. Throw yourself to the wolves! The Nightmare Frontier is part of the Dreamlands and appears to be situated above the Fishing Hamlet which in turn is above the Hunter's Nightmare, a fact extrapolated from the presence of the fishing masts that can be seen amidst the mist when looking into the horizon of the Nightmare Frontier.
It is also the home of Amygdala, and a tower that appears to have been built to worship Amygdala, based upon the 'Amygdala's Chamber' lamp room and the Amygdala statues in said room. Patches is clearly able to traverse the nightmare realms with ease. From the player's vantage point early on in the Nightmare Frontier, they can see Patches on a wall, quietly observing the player's progress.
If the player falls into Patches' trap, which is just like the traps of Patches, the Hyena and Trusty Patches from Demons' Souls and Dark Souls respectively, he will tell them:. Don't dally, you lucky scamp! The gift of the godhead cometh! Heh heh heh… yes… Ha hah! Indicating that he has set you on the path to the 'gift' that awaits you.
This is the last the player will see of Patches until after defeating Amygdala or Patches can be encountered again without defeating Amygdala if the player defeats The One Reborn and interacts with Micolash's corpse. He's just good man. Think he let u down without fall damage and get u close to the lantern.
Anyone find it weird that all these recurring characters are all missing from DS2 only to return in DS Love this man. Does anyone else find it weird that even though Patches hates clerics and will be hostile if you are one, his main weapon has pretty good faith scaling and has the divine effect? Though seeming like an Evil character, he seems to be the only NPC who had been Human, and had the will to remain sane in every From Software Soulsborne games.
Patches dialogue when he comes to the shrine is hilarious, he just roasts several other characters! I like how he laughs when he gives you the twin humanities because they were probably from Nico and Vince. Sign In Help Sign Out. Toggle navigation. Search Results. Pleased to meet you; call me Patches. Oh, see that treasure over there?
Go on and take it! My gift to you, just to show that we're friends. Phew, I'm glad to meet you. These soul starved imbeciles will drive you mad. I didn't mean to do you wrong, really! O, I have an idea!
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